Release Notes

Every GScripts update.

V11.7
Changes / New
  • Will no longer create ornate maul if you cannot wield it (All)
  • Rewrote melee skill rolling (PVM)
  • Expanded the area that is considered a "bank" for restocking (PVM)
  • For any stackable weapons / ammo (Knives, darts, arrows) in the anti-pk equipment, the script will bring the amount you defined in your ammo count. If you leave it on defaults it will bring 60. (Anti-pk)
  • Blacklisted dragonstone bolts (e) from going into looting bag (Wildy)
  • Ironmen accounts will now be able to run without owning summer pies (GAgility)
Fixed Bugs
  • Actually disabled bank caching this time (All)
V11.6
Changes / New
  • Will now run to 30 at hellhounds if not tbed (Revs)
Fixed Bugs
  • Will now deposit any enchanted jewellery in your equipment if you're trying to decant it (All)
  • Potential fix to loading issues on script start (All)
  • Added a failsafe on bond usage. If you have attempted to confirm your bond multiple times the script will hop worlds to reset widgets (All)
  • Will now properly 1t on last phase with no shadow spells (Leviathan)
  • One tick flicking when using stepback (Artio / Callisto)
  • Double stepbacks (Artio / Callisto)
  • Will now properly turn off kite settings when stackback is enabled (Artio / Callisto)
V11.5
Changes / New
  • Disable bank caching for now. This was potentially causing various issues with muling and purchasing. You may notice an increase in CPU. (All)
  • Will now only drink brews when out of food. Brews should only be used as a "last resort" (GZulrah)
  • Accursed sceptre and Thammaron's should now have better support (Anti-pk)
  • Added ring of the gods, ring of the gods (i), ely, regular spirit shield, spectral (All)
  • Automatically set skillgroup now if manual weapon (All)
Fixed Bugs
  • Buying a runepouch after you die (All)
  • Counting ammo as loot if it's the ammo you're using (All)
  • Muling hanging in trade at GE (All that mule)
  • Hunters Crossbow being used if Addy Crossbow is selected (All)
  • Added lost city requirement to dlong / dds (All)
  • Importing proxy list if all proxies had the same host (All)
  • Antipk not casting low damaging spells (Wildy)
  • Antipk will now correctly calculate distance to target when speccing with melee weapons (Wildy)
  • Selling manual gear items (GDT2)
v11.4
Changes / New
  • Limited arclight support added (All)
  • Removed AlKharid gate as a transport temporarily (All)
  • When bond is in the GE it will be collected directly to inventory, bypassing it being missed in bank cache (All)
  • Added ring of the gods & ring of the gods (i) (All)
  • Changed default loot sell threshold from max cash to 75m. If you have more than 75m worth of loot the script will force an exchange run. (PVM)
  • Will now automatically decant jewellery at the GE if you have a substantial amount of partial charges in your bank (PVM)
  • Limited how late / early into the tick cycle we can make an attack call. This was likely causing misc mistakes including the below Duke issue (PVM)
  • Added another check against loot price mult (PVM)
  • Added dynamic teleport. If location is knights/drags /hellhounds /ndemons the script will bring a rev cave tele (Revs)
  • Upped default hop when player to 1000 (GRevs)
  • Upped revhop to 120 (GRevs)
  • Added one tick flick option (Anti-pk)
  • Will now cycle between any weapons / styles you have on you depending on the enemies situation (Anti-pk)
  • Added optional bring spell to cast on enemy. If you do not have the level required to cast the spell the option you choose will be ignored. (Anti-pk)
  • Replaced bring xerician robes option with new extra gear tab. Gear within this tab will be used dynamically when escaping from an enemy. You can include a melee weapon as well as mage armour. (Anti-pk)
  • Improved food / pot consumption logic to not interfere with step-unders as much (Anti-pk)
  • Improved spec logic (Anti-pk)
  • Will now always bring a ROD with it (GAgility)
  • Improved fight logic and added additional failsafes. You should no longer get occasionally hit (GDuke)
  • Improved poison use logic. You should no longer get hit by vents unless you're lagging (GDuke)
  • Improved timings on attacks, less ticks should now be lost (GDuke)
  • Added failsafe on last tick of rock spit (Levi)
  • Improved logic on finding safe boom tile (Levi)
  • Potentially fix selling other profile gear items (GDT2)
v11.3
Changes / New
  • Added more logging around exchange (All)
  • Fixed staff of fire & earth requirement (All)
  • Improved edgeville lever webnode on-hand value check (All)
  • Added kebbit bolts, long kebbit bolts, bolt racks (All)
  • Swapped exchange and use bond priority order (All)
  • Improved loot pickup speed (PVM)
  • Will now alch loot items in your invy if they're worth alching and you have runes (GRevs)
  • Improved peeking again (Wildy)
  • Fixed npe in anti-pk (Wildy)
  • Added more logging to craft axe (DT2)
  • Added more logging to quartz (DT2)
  • Will now auto buy bp / venator / accursed if selected (Whisperer)
  • Will now auto buy webweaver if selected (Leviathan)
  • Improved fight logic (Muspah)
  • Potentially fix plat issue (GMuling)
  • Updated give / receive logic (GMuling)
  • Added a lot more logging (GMuling)
  • Fix multi-launch error (GManager)
  • Improved auto-launch account matching logic (GManager)
  • Added 15s wait between each auto account launches (GManager)
  • Added more failsafes (GPrayer)
  • Added more logging (GPrayer)
v11.2
Changes / New
  • Added bank tab to profit/cost info panel on info button (All)
  • Added soul reaper axe (All) (Only useful at vard/duke. No promises on it being effective anywhere else)
  • Fixed withdrawing regular gmaul if owned instead of ornate (All)
  • Will now recognize an imbued ring of suffering that has 0 charges (All)
  • Threaded loot info button so it no longer lags the game when pressed (All)
  • Fix various issues with script initializing add-ons too early (All)
  • No more skeletons in loot list (All)
  • Added some sleeps & more checks on peeking (Wildy Bosses)
  • Tweaked anti-pk (Wildy)
  • Blacklisted Ferox entrances while tbed (Wildy)
  • Will now default to bringing robes (Artio / Callisto)
  • Will now default to stepbacks (Artio)
  • Fixed issue with Augury / Steel skin (Zulrah)
  • Fixed alching (Revs)
  • Cleanup and improvements (Revs)
  • Added failsafe after 30 minutes (GMuling)
v11.11
Changes / New
  • Fixed issue with some interactions (All)
  • Fixed issue of Agility trying to bank when not near a bank (Agility)
  • Fixed issue with not using teleporters to Whisperer (Whisperer)
V11.1
Changes / New
  • Exchange listings will now increase price exponentially up to a cap. (All)
  • Will now withdraw the lowest charge teleport for walking (All)
  • Slowed down interactions on spellbook swap causing you to leave before actually swapping (All)
  • Fixed login logout loop (All)
  • Better Loot Info window (All)
  • No longer send duplicate stopped messages (All)
  • Dump all will now properly sell unchargables (All)
  • Added caching around banking that should significantly reduce CPU (All)
  • Added option to continue running the script to get points if used as a direct script (GPestControl)
  • Added more checks onto vats (Rewrite in progress) (GDuke)
v11.01
Changes / New
  • Added agility to the add-ons tab (All)
  • Fixed withdrawing coins for GE (All)
  • Fix error with serp helm charging (All)
  • Added in extra force checks to looting bag when getting full inv messages (Wildy)
  • Limit how often it can force a bag recheck (Wildy)
  • Fixed withdrawing summer pies (GAgility)
v11
Changes / New
  • Fixed sending numerous ban webhooks (All)
  • Fixed when sometimes exchange would spam fail/close attempted offers (All)
  • Fixed double withdrawing teleports when going to ge (All)
  • Don't ignore when missing untradables from gear (All)
  • Fixed uncharging when using Dump All button (All)
  • Any ban hooks are handled more reliably (All)
  • Fixed sometimes when withdrawing primary food it would mess up and deposit everything (All)
  • GE should only withdraw coins if it needs to (All)
  • Fix spam view looting bag (Wildy)
  • Fixed depositing quartz (DT2)
  • Added alching to GAgility (GAgility)
  • Fixed gnome course trying to buy wealths instead of passage (GAgility)
  • Don't update status when an acc is banned (GManager)
  • Client will exit on script stop - when restarting script there are class loader errors, client must be restarted (GManager)
  • Will no longer spam click altar when using bone. Will only use one bone per tick (GPrayer)
  • Added more logs around maledictus hops (GRevs)
  • GBankDumper will now add 28 items at a time to sell list(GBankDumper)
v10.91
Changes / New
  • Update bonding to work with new bond interface
v10.9
Changes / New
  • Fixed issue with bank cache (All)
  • Get Ava's will no longer execute when you have a gravestone (All)
  • If an item is invalid but you gain it before script stops, mark item as valid again (All)
  • Fixed spec spamming on/off when you had menu manip enabled (All)
  • Added extra sleep to GE offers to prevent it from closing between every offer (All)
  • Fight logic improvements (Vetion / Calvarion)
  • Fixed prayers (again) (Leviathan)
v10.8
Changes / New
  • Lower CPU usage when not near bank and checking if you're missing stams (All)
  • Fixed not actually increasing price on very low value items in exch (All)
  • Added granite longsword to melee items (All)
  • Updated muling checks to not fire off when at bosses/in combat (All)
  • Fixed not withdrawing blood runes during ring crafting (DT2)
  • Added checkboxes for disabling specific bosses (DT2)
  • Fixed the rare issue of vats getting messed up during the start of duke (Duke)
  • Now only drop 2 items instead of 3 during vat stage of duke (Duke)
  • Should only drop 2 food items now instead of possibly dropping more (Duke)
  • Fixed issue where arder wasn't getting destroyed when ready to collect poison (Duke)
  • Fixed prayer flicking (Leviathan)
  • Updated default settings (GPhosani / NM)
  • Improved parasite staggering (GPhosani / NM)
  • Improved speccing (GPhosani / NM)
  • Will no longer force eat food on parasite spawn (GPhosani / NM)
v10.71
Changes / New
  • Improve duke fight. Should no longer get hit (Duke)
v10.7

BREWS ARE NO LONGER TAKEN INTO ACCOUNT FOR RE-KILL CHECKS. YOU MAY NEED TO ADJUST YOUR EFFECTIVE HP NEEDED FOR KILL.

Changes / New
  • Removed the 'wait for equipment' check in favor of increasing price (All)
  • Fixed bug with manual weapons (All)
  • Fixed world location white/black listing (All)
  • Added edgeville home teleport from ancient spellbook (All)
  • Now validates against spellbook for home teleports (All)
  • Brews are no longer included in effective hp for re-kill checks. (PVM)
  • Removed include brews in effective hp option & use brews as food option (PVM)
  • Improved kiting (Revs)
  • Changed default loot depo threshold to 350k (Revs)
  • Added more logging to anti-pk (Wildy)
  • Improved anti-pk (Wildy)
  • Will no longer deactivate prayers when checking looting bag (Wildy)
  • Re-added anti-pk take off switch to freezes if you don't have any mage armour on you (Wildy)
  • Updated DT2 ring crafting for efficiency (DT2)
  • Ring crafting no longer applies only to the current boss (DT2)
  • Ring crafting will now add the ring to sell list when finished (DT2)
  • Fixed issue where sometimes frames wouldn't get disposed (DT2 bundle)
  • Fixed issue of not using a manually selected weapon sometimes (DT2)
  • Updated Levi prayer logic (Leviathan)
  • Fixed melee stepback (Artio / Callisto)
  • Improved sleeper attack logic. Should no longer overload the action queue (GPhosani)
  • Added extra validation to caching death tile (Vardorvis)
v10.6
Changes / New
  • Fixed 4 dose potions not always being sold when you have excess (All)
  • Fixed & adjusted price increments on purchasing exchange items (All)
  • Fixed equipment bug when starting script naked (PVM)
  • Fixed issue of not selling black d'hide bodies (GMuspah)
  • Improved logic during crawling spikes (GMuspah)
  • Will no longer fast reset if there's still food in the instanced arena (GMuspah)
  • General fight improvements (GMuspah)
  • Will now swap gear prior to sending an attack to ensure first hit is a 0t freeze (GMuspah)
  • Improved fight logic (Nightmare / Phosani)
v10.5
Changes / New
  • Will deposit invy if full while getting Ava's (All)
  • Added more logging around gear (All)
  • Will now re-roll gear item if we've tried to purchase it for over 5 minutes with no success (All)
  • Removed 5 minutes passed since script start before being able to sell loot check (PVM)
  • Will now sell off excess blighted super restores. (PVM)
  • Cape max value now defaults to 0 since cloaks don't do much (PVM)
  • Fixed defensive prayers (Steel skin, Augury, etc) (Anti-pk)
  • Added more logging (Anti-pk)
  • Will now run from Maledictus if we're out of food (GRevs Full)
  • Added another failsafe to eth bracelet uncharging (Revs)
  • Added a failsafe to fighting check (Vorkath)
  • Will now deposit excess gear (Muspah)
v10.43 hotfix
Changes / New
  • Added more logging around selling items(All)
  • Fix gravestone issues with full invy (Whisperer, Duke, Vard, Levi, Muspah)
  • Removed 5 minutes passed check before selling loot (PVM)
v10.41 hotfix
Changes / New
  • Muling fixed (GDT2 Bundle)
  • uncharge eth bracelet fixed (Revs all)
v10.4
Changes / New
  • Fix double buying bonds / not redeeming bonds (All)
  • Fixed ancient vault teleport (All)
  • Fixed bank dump getting stuck with equipment on sometimes (All)
  • Limit the tele's it checks to get to GE to a few select items (All)
  • Fixed auto-saving in the gui being slow (All)
  • Added bloodbark (All)
  • Bank Dump should uncharge and sell items (All)
  • Added a restock check if you can't afford a piece of gear before calling it quits (PVM)
  • Will now keep 1000 casts worth of runes if using Death Charge / Thralls (PVM)
  • Will now always claim gravestone if it's visible and we can reach it (PVM)
  • Removed price mult on charable ingredients (PVM)
  • Added a fail safe for purchasing supplies. Will increment the max amount down until an affordable amount is reached (PVM)
  • Logs reduced (PVM / Wildy)
  • Added selling of pvp key loot (Wildy)
  • Looting bag full check fallbacks added (Wildy)
  • Fixed not looting items into open loot bag (Wildy)
  • Loot key images should work again (Wildy)
  • Added a redundancy check on tents (GWhisperer)
  • Paint buttons now work (GDT2 Bundle)
  • Paint using too much cpu fixed (GDT2 Bundle)
  • Fix selecting first boss (GDT2 Bundle)
  • Fix settings panel if using the GUI too fast (GDT2 Bundle)
  • Fix not instantly swapping bosses when receiving a drop (GDT2 Bundle)
  • Ring crafting added (All DT2 scripts (beta feature))
  • Axe crafting added (All DT2 scripts (beta feature))
  • Quartz using added (All DT2 scripts (beta feature))
  • Fixed edge case bug w/ when giving gold to mule (Scripts that mule)
  • Added distance checks for Vardorvis thrall summoning (GVardorvis)
  • Fixed an issue where GDefenders wouldn't withdraw food (GDefenders)
  • Lowered wait timer cap for mule before it gives up and logs off when not seeing players (GMuling)
v10.3
Changes / New
  • Added logs/failsafes when Exchange is failing to add items(All)
  • Fixed error with logging out/hopping using resizable modern layout (All)
  • When muling is completed, account should hop (All)
  • Disabled fairy ring teleports when going to exch (All)
  • Temporarily disabled shadowplay (All)
  • Updated price increase amounts and caps when buying an item fails (All)
  • Exchange collect now closes trade if open (All)
  • Added chargeable ingredients to gear costs when reverse muling (PVM)
  • Reduced how often upgrade gear gets checked (PVM)
  • Reduced how often we get prices for loot items when checking for loot to sell (PVM)
  • Updated AntiPK targeting logic (Wildy)
  • Fixed issue of muling getting stuck with looting bag open (Wildy)
  • Fixed issue of teleporting between banks (GDefenders)
  • Fixed issue of not looting armour/tokens (GDefenders)
  • Fixed issue of trying to use the armour stand without the full set (GDefenders)
  • Fixed issue of GMuling not always logging off when it was finished with all mule requests (GMuling)
  • Improved shadow realm enter/exit (Whisperer)
  • Attempt fix on clients tab issue (GManager)
v10.2
Changes / New
  • Fixed muling if you gave -1 to either of the receive inputs (All)
  • Added more logging (All)
  • Fixed teleport spell cando check (All)
  • Improved ge walking (All)
  • Fixed comod on paint (All)
  • Fixed npe on paint (All)
  • Improved spike logic (GMuspah)
  • Added more paint (Anti-pk)
  • Potentially fix targetting issue (Anti-pk)
v10.1
Changes / New
  • Cancel order when it fails to buy and reaches our "attempt to buy" pricing limit rather than leaving the order in to be filled later (All)
  • Fixed the "attempt to buy" pricing limits (All)
  • Script stops if manual item needs to be rerolled instead of timing out (PVM)
  • Fixed issue where sometimes the upgrade logic could upgrade you to a null weapon (PVM)
  • Updated Anti-PK blacklist logic (Wildy)
  • Fixed a bug with settings on DT2 bosses (DT2)
  • No longer turn off protect from mage while looting if a possible PKER is around (GRevs)
  • Disabled "find empty world" logic to avoid excessive hopping (GRevs)
v10.02 hotfix
Changes / New
  • Fixed issue with ava's trying to buy when it has an assembler (PVM)
  • Pray flick should pause when inserting items into looting bag and it has to go through dialogue (Wildy)
  • Fixed KC not counting (GRevs)
  • Prioritize dropping vials/dishes during looting (GRevs)
v10
Changes / New
  • Fixed issue with reverse muling not being disabled with -1 amount (All)
  • Fixed issue of login solver not waiting when you get the too many login attempts response (All)
  • Optimized sleeps during/after the login solver (All)
  • Added toxic sotd support (All)
  • Web / craws / thammarons / accursed will now force a check if out of ether message is received (Wildy)
  • Added more logging around anti-pk (Wildy)
  • Added force step unders option (Wildy)
  • Will no longer disable prot item (GRevs)
  • Will now pre-pray mage if a pker is nearby that can attack you (GRevs)
  • Fixed getting ava's (PVM)
  • Added more logging around scythe charging (PVM)
  • Fixed some rare issues of looting with inv full (PVM)
  • Fixed issue of accounts not showing up in Clients tab (GManager)
  • Will now take into account plats for bank value (GManager)
  • Fixed doubling coins value (GManager)
  • Added Focus button to clients tab - requires process management enabled (GManager)

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