Release Notes

Every GScripts update.

V13.7
Changes / New
  • Improved anti-pk spec weapon selection (Wildy)
  • Improved walking when escaping on the east side of the wilderness (Wildy)
  • Removed use mage strength gear option (PNM)
  • Removed use hamjoint option (PNM)
  • Removed use eldermaul option (PNM)
  • Will now attempt re-purchasing if missing any items and it's at the ge, instead of waiting until it gets back to Tzhaar city (GFightCaves)
  • Will no longer dynamically roll cooked meat (GCooking)
  • Added warped sceptre (All)
  • Added custom mage gear tab (PNM)
  • Added husks weapon selection (includes elder maul) (PNM)
  • Added parasites weapon selection (includes ham joint & goblin paint cannon) (PNM)
  • Will auto get paint cannon if script rolls it or you manually select it (PNM)
  • Now supports normal spells (PNM)
Fixed Bugs
  • Added webnodes for port pisc ship (All)
  • Disabled web nodes for Dondakan's rock (All)
  • Should no longer get occassionally stuck in bond interface (All)
  • Script will now kill itself if all goals are completed and is running as a primary script (GKourendFavour)
  • Can no longer get stuck on gate when trying to kill totems (PNM)
  • Added a failsafe if stuck on the same tile for too long (GAgility)
  • Bring dinh's option will now be used for reverse muling (Wildy)
  • Will now re-roll gear if there's none of the market for a reasonable price (PVM)
  • If a tick manip method is enabled will now force regular cooking while cooking meat / chicken (GCooking)
  • Fixed ignore gear requirement check. Now if you select a gear item you don't have the requirements to use, it will be ignored and the slot will be rolled dynamically until you can use it. (PVM)
V13.6
Changes / New
  • Addons now temporarily support addons (GAddons)
  • Better dynamic rolling (GCooking)
  • Bank before stopping script when completed goal (GSandCrabs)
  • Hop without banking when running from Maledictus when possible (GRevs Lite/Med)
  • Random exit cave per account (GVetion, GVenenatis, GCallisto)
  • Tuna/Manta/Swordfish aded (GCooking)
  • Spec enemies when escaping pkers if we have a spec weapon on us, that is not configured as an anti-pk spec weapon (GWildy)
  • Disable trade delay (Scripts that mule)
  • Ignore manually set gear that cannot be worn yet. Once it can be worn, the manual gear will override dynamic gear during gear upgrading (All)
Fixed Bugs
  • Will no longer sell its unstrung ingredient (GFletching)
  • Will now properly roll leather ranged gear dynamic gear (All)
  • Fixed elder maul as a primary not allowing gmaul specs (PNM / NM)
  • 0 combat / super restores now works (GDefenders)
  • Will no longer put stackable anti-pk gear into the looting bag as loot (Wildy)
  • No longer alch while in dialogues when unlocking gnome village (Agility)
V13.5
Changes / New
  • Improved overall cpu usage (All)
  • Added sleeps for the boat travel to Vorkath (GVorkath)
  • Improved cpu usage when anti-pk is running (Wildy)
  • Anti-pk tweaks (Wildy)
  • Will now only convert what's needed to plats (GMuling)
  • Display banned time as a date (GManager)
  • Swapped add-on settings from tabs to a side selection (All)
Fixed Bugs
  • Fixed some library rooms (GKourendFavour)
  • Will now buy a hammer for hos favour (GKourendFavour)
  • Will now escape if out of prayer (GZulrah)
V13.4
Changes / New
  • Improved some resource usages (All)
  • Will now automatically use xp lamps on skills seeded to your account (All)
  • Added more logging around force sell loot (All)
  • Sped up entering (Zulrah)
  • Will now have a pending buy offer of darts whenever you're low on them (Zulrah)
  • Will no longer re-enter Ferox just to use the pool (Wildy)
  • Slowed down sandworm node banking (GKourendFavour)
  • Added G Kourend Favour as an add-on (All)
  • Added all varrock armour & bearhead (All)
Fixed Bugs
  • Will no longer get stuck behind the bank at lunar isle (All)
  • Phosani/NM shouldn't get stuck in bank if your restore count is 0 and it has a full restore (Phosani/Nightmare)
  • Fixed alch count per trip not being taken into consideration for costs per trip (PVM / Sandcrabs)
V13.3
Changes / New
  • Will now force an eat regardless of food if <= 5 hp (GSandCrabs)
  • Sell uncharged ROWS on restock (BlastFurnace)
  • Minor cpu optim (GDefenders)
  • Added an additional check on the fight back settings to ignore if -1. These aren't dynamic, you should not be putting in -1 for these. (Wildy)
  • Banned accounts will have a red highlight (GManager)
  • Added focus client button to profiles (GManager)
Fixed Bugs
  • Added a separate item for magma / tanz helms (All)
  • Fixed check on deposit box being open (BlastFurnace)
  • Fix looping issue with sanfews as only prayer source (PNM / NM)
  • Will now properly kill script when ran as a primary when all goals are met (SandCrabs)
  • Fight back settings will now properly fight back when unfrozen (Wildy)
V13.21
Changes / New
  • Added food count option to GUI (GSandCrabs)
  • Will now have paint buttons (GAddons)
  • Fix node validity check (GDefenders)
V13.2
Changes / New
  • Improved force sell loot threshold. If you have loot that is valued over your set forced threshold, the script will ignore your sell loot threshold. (All)
  • Will now default to let script select instead of none for spec weapon (PVM)
  • Renamed loot sell threshold to disable selling threshold as the original naming was confusing (PVM)
  • Dynamic spec weapon will now search for spec weapons you can afford, not just ones you own (PNM/NM)
  • Added a warning if you do not have the requirement for your chosen teleport (All)
  • Added a filter to loot window (Pvm)
  • Added optional ingredient blacklisting if on buy limit (BlastFurnace)
  • Added optional sleeping if on buy limit (BlastFurnace)
  • Will now auto equip skill capes & cooking gauntlets (Cooking)
  • Added configurable food count (GSandCrabs)
  • Added status column to profiles tab (GManager)
  • Will now highlight inactive profiles (GManager)
  • Status will now show KPH for PVM scripts while fighting (GManager)
Fixed Bugs
  • Fixed bridge webnode at Relleka (All)
  • Fixed issues with menaphite remedies (All)
  • Will no longer buy a bond while dumping bank (All)
  • Will now properly hop to p2p if needed while running death manager (All)
  • Fixed most loading / object casting issues (All)
  • Cache the attack + strength level so the script doesn't randomly stop (GDefenders)
V13.1
Changes / New
  • Added some failsafes around joining / leaving ccs (All)
  • Will no longer tele to ferox before using your selected teleport (GMuspah)
  • Added more logging around blood fury charging (All)
  • Added more logging around charging in general (All)
  • Will now ignore restricted items if account restricted (GBankDumper)
  • Force sell loot value now defaults to 15m so most scripts will insta sell if you get a drop (PVM)
  • Default loot sell threshold has been bumped back up to max cash (PVM)
  • Fixed loot sell threshold checks (PVM)
  • Added bandos / guardian boots (All)
Fixed Bugs
  • Chin check at bank causing a loop (PNM/NM)
  • Added a failsafe on phase check (PNM/NM)
  • Will now properly take into account dynamic gear price limits (PNM/NM)
  • Fixed instance check issues with houses (PNM/NM)
V13.0
Changes / New
  • Bumped up amount muled to buy gear (All)
  • Added more info to bug report logs button (All)
  • Antiban logger will now log the unobfuscated node name (All)
  • Added more logging around jewelry decanting (All)
  • Added more logging around item spawns (PVM)
  • Bumped up dynamic chins to bring (PNM / NM)
  • Lowered eth bracelet uncharge threshold significantly (Revs)
  • Will now priotize range over mage if alching is enabled and you're able to alch (GSandCrabs)
  • Improved flax spinning (GCrafting)
  • PC frame is no longer ugly (GPestControl)
  • Blacklisted some attack tiles that were causing issues (GPhosani)
  • Logs file will now give you an alert that it has been copied to your clipboard (All)
  • Will now auto-equip cooking gauntlets and cooking skill capes if owned (GCooking)
  • Will now ignore your selected item if you don't have the requirements to make it, and will instead roll dynamically until you have the level to make it (GFletching, GSmithing, GCooking, GCrafting, GHerblore)
  • None
Fixed Bugs
  • Renamed Carrallangar to Carrallanger (All)
  • Bank/GE will not be closed when trying to hop during the world check node (All)
  • Shouldn't withdraw the rest of your gp after finishing a mule trade (All)
  • Force sell loot param will now be properly used for non-wildy scripts (All)
  • Fixed issues with some add-ons not being identified as owned (All)
  • Removed a mult on bond price causing the script to think it was too poor to afford one (All)
  • Fixed an issue with ammo not being correctly checked when at bank (GMuspah)
  • Fixed issue of BF sometimes not finding the best dynamic bar (GBlastFurnace)
  • Fixed issues with loading accounts (GManager)
  • Close depo box if open (GBlastFurnace)
  • Added a failsafe on coffer add amount (GBlastFurnace)
  • Will no longer talk to shanomi #2 (GDefenders)
V12.9
Changes / New
  • Tweaked buy mults when re-adding an item to GE (All)
  • Changed anti-ban checks (All)
  • Disabled swampbark from being dynamically rolled due to low DV (All)
  • Added failsafe on rejoining CC (All)
  • Added better logging around charging wildy weapons (All)
  • Blacklisted slayer rings from being decanted (All)
  • Added configurable world option (GPestControl)
  • Will now use farming guild tele instead of woodcutting guild if you don't have the tablet (Vardorvis)
  • Improved re-rolling weapon if pending in GE (GRevs)
  • Added failsafe if no viable attack tile was found (Venenatis)
  • Added failsafe if no viable safe path was found to exit (Artio, Spindel, Calvarion, Venenatis, Callisto, Vetion)
  • Blast Furnace released (All)
  • Added iron / steel darts (All)
  • Will now long range if there is a defence goal with no melee goal (1 attack, 1 strength) (GSandCrabs)
  • Added dmace as spec (PNM / NM)
  • Now usable as an add-on (Blast Furnace)
  • None
Fixed Bugs
  • Fixed fake poor (All)
  • Added a failsafe on getting a new runepouch (All)
  • Will no longer attempt to equip an empty chargable during death collection (All)
  • Fix double bonding (All)
  • Added failsafe on messages for charging (All)
  • Added failsafe on exiting. Will now force an exit if it can't find a viable path (GWildyBosses)
  • Fixed flax (GCrafting)
  • Fixed cooked chicken (GCooking)
  • Fix adamantite bars (GSmithing)
  • No more talking after killing armour (GDefenders)
V12.8
Changes / New
  • Disabled broodoo shield from being dynamically rolled as it's too low volume (All)
  • Tweaked internal "anti-ban" (All)
  • Added more logging around owned coin counts when failing to buy supplies (All)
  • Improved anti-pk spec weapon withdraw / purchase logic (Wildy)
  • Improved dynamic prayer points check when running on an extremely low prayer account (Wildy)
  • Added dorg cbow and bone bolts (All)
  • None
Fixed Bugs
  • Corrected requirement check on zammy monk robe top / bottoms (All)
  • Multiple buy bond (All)
  • Exchange NPE when trying to buy items in a F2P world as a members (All)
  • Darts as a primary weapon only buying small amounts (GSandCrabs)
  • Not stopping when all goals are met (GSandCrabs)
  • Will now kill hobgoblin if it's blocking you from entering (GRevs)
V12.7
Changes / New
  • Dump looting bag contents on dump all (All)
  • Improved chin count override logic
  • Improved Vork health % check
  • Blacklisted low ingredient volume items from being dynamically rolled (GFletching)
  • Made dart creation not shit, now zooms (GFletching)
  • Improved logging on crafting gp focus (GCrafting)
  • Toggle off make-x darts if enabled (GFletching)
Fixed Bugs
  • Will now properly stop at the goal level when ran as a direct script (GCrafting, GHerblore, GFletching, GCooking, GSmithing)
  • Will now purchase a games necklace whenever low on charges (GCrafting, GHerblore, GFletching, GCooking, GSmithing)
  • Will now properly run in F2P (GCrafting, GCooking, GSmithing)
  • Fixed drop failsafe on 2T drop (GCooking)
V12.6
Changes / New
  • None
  • Added dynamic teleport option to PNM/NM.
  • Added Crash Player Count. The amount of players in the area must be equal to or greater before the script starts incremented crashed ticks.
  • None
Fixed Bugs
  • Will now properly close looting bag interface when trying to pre-eat without a bag in your inventory (All)
  • When using house teleports will no longer go back to fighting after healing up. (All)
  • Potential fix to failing to sell chargables on dump bank (All)
V12.53
Changes / New
  • None
  • None
Fixed Bugs
  • Muling hotfix v3
V12.52
Changes / New
  • None
  • None
Fixed Bugs
  • Muling hotfix v2
V12.51
Changes / New
  • None
  • Added support for the following add-ons; GFletching, GCooking, GCrafting, GSmithing, GHerblore
Fixed Bugs
  • Muling hotfix
V12.5
Changes / New
  • Added another failsafe on membership check (All)
  • Will now idle in F2P if a bond purchase attempt is active (All)
  • Defaults for sara brews is now 0
  • Lowered dynamic health for kill
  • Added supply mult option when not running as an add-on (GSandCrabs)
Fixed Bugs
  • Will now close looting bag before trying to pre-eat angler in bank (All)
  • Potentially fixed selling of craws / viggora's / thammaron's when using dump all (All)
  • Added a failsafe if attempting to collect with nothing in the GE (All)
  • Will no longer insert teleports into looting bag
  • Potentially fixed ghost trades (GMuling)
  • Capped auto-supplies reverse muling mult to 5 (GMuling)
  • Will no longer disable itself while in F2P due to failing to buy bones
  • Included alch costs in trip cost for reverse muling (GSandCrabs)
  • Will now properly check if you want to bring restores (GDefenders)
V12.4
Changes / New
  • Added logging around adding potions to buy lists (All)
  • Added more logging (GMuling)
  • Will now run a restock cycle when re-buying runes for the rune pouch (All)
Fixed Bugs
  • Fixed item id for karils crossbow (All)
  • Fixed some log debug/error spams if debug is enabled (All)
  • Exchange will now properly maintain minimum amountss when purchasing items you can't afford (All)
  • Fixed one of the minimum gp requirement checks for muling (All)
  • Will now properly teleport with ROS if using house as bank (GDuke)
  • Fixed manual roof selections (GAgility)
  • Zulrah will drop a food item if your inv is full and you have to swap to a 2h weapon from 1h+shield (GZulrah)
  • Fixed one of the endpoints for checking if a mule is actively available or trading with a different account (GMuling)
  • Tweaked dynamic health settings so low hp accounts don't get stuck in a loop (GVenenatis)
V12.3
Changes / New
  • Improved bank cpu usage (All)
  • Removed bronze -> addy plateskirts from being dynamically rolled. Their daily volume is much lower than platelegs. (All)
  • Improved bulk proxy loading (GManager)
  • Added additional checks on whether to mule (GMuling / )
  • Will no longer remove banned accounts from DreamBot account list. This is so you can still manage your two day'd accounts. (GManager)
  • Added custom random event dismiss handler. This will override DreamBot's (All)
  • Added a failsafe on item id loading. This was affecting the loot map. (All)
  • Will now re-roll dynamic gear if we've attempted to purchase it a lot (All)
Fixed Bugs
  • Fixed NPE on death tutorial handler (All)
  • Fixed max value jewellery decant check (All)
  • Update blood fury message check (Jagex changed dialogue) (All)
  • Will no longer treat ammo as loot
  • Fix accursed sceptre spec
  • Fixed fresh accounts bank looping when attempting to unlock Pho
  • Will no longer attempt to take a break until it's off a roof
  • Fix one tick flicking / eating in upstairs cyclops room (GDefenders)
V12.2
Changes / New
  • Swapped from DB's to our own Death Tutorial handler (All)
  • Added another failsafe on bank cache (All)
  • Improved near bank check (All)
  • Limited the distance pickup can fire
  • Added POH nexus / jewellery box teleport support
Fixed Bugs
  • Will now take into account force eat thresholds
  • Fixed looting bag check if not in inventory while at bank
V12.03
Fixed Bugs
  • Hotfix diary completion check (Artio, Spindel, Calvarion)
V 12.02
Fixed Bugs
  • Hotfix bond (All)
V12.0

**__This update requires a client restart.__**

Changes / New
  • Dump all button behavior has been changed. It will now dump your entire bank instead of just your gearset and supplies. It essentially functions the exact same as GBankDumper now. (All)
  • Changed weights on bronze armour / chainbodies to be lower than what a player would normally wear (All)
  • Updated various webnodes for walking (All)
  • Lowered dynamic health for kill a bit
  • Read / write item id map from disk rather than RS cache. This should help with some crashing issues (All)
  • Added more ironman checks to exchange (All)
  • Added toggle to use summer pies
Fixed Bugs
  • Tweaked bank cache. If the call was made within a small MS window, it's possible it was outdated and thought you were missing an item. (All)
V11.9
Changes / New
  • Rewrote bank cache usage. You should see a substantial reduction in CPU usage, as well as the "I can't afford this" bug dissapear (All)
  • Improved banking logic
  • Improved teleport logic. While running a banking cycle the script will now always prioritize the bank closest to your chosen bank teleport
  • Added obby weapons (All)
Fixed Bugs
  • Will no longer attempt to repair barrows, causing a loop of buying teleports (GBankDumper)
  • Added a check to not double withdraw teleports if your bank tele and fight tele are the same
  • Fixed alching
V11.8
Changes / New
  • Removed bring rod option (All)
  • Removed use pool option (All)
  • Added join clan chat to all pvm instead of just multi bosses
  • Changed skill rolling a bit
  • Improved triple eat / karam pot eat logic
  • Tweaked misc logic
  • Added world white list. This will function the exact same as world blacklist. If there's any worlds on your whitelist, you will only hop to those worlds (All)
  • Will now automatically go reclaim your MA1 god cape if you are missing it
  • Added bank teleport option. This includes a random selection which will randomly rotate through each available teleport option on bank restock cycle. No promises on how well these work. (All)

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Every release is announced in our Discord as it goes live, and each script’s current version is listed on the DreamBot SDN. Join the Discord for update notifications in real time.