Release Notes

Every GScripts update.

V22.7
Changes / New
  • Will now swap task if failing to buy ingredients for a reasonable price (AIO Cooking)
  • Will now occasionally go to the wise old man to clear out quest items if low on bankspace (AIO)
  • Added more "human" behavior (GFarming)
  • Added missing throwing knives (All)
  • Added sq shields (All)
  • Added mixed hide (All)
  • Added default recommended attack & str levels (Porcine of Interest)
  • Removed quests from beta (Peri Moons, Recruitment Drive, Slug Menace, Wanted!)
Fixed Bugs
  • Fixed getting stuck banking when you dont own a weapon (PVM)
  • Fixed magic / melee (Zombie Pirates / Revs)
  • Fixed attempting to do hardwood runs when trees are enabled (GFarming)
  • Potential fix to fungicide issues (Slayer)
  • Fixed afking when missing gear (Blast Furnace)
  • Fixed killing script login looping (All)
  • Will now properly buy the components for slayer helm again (Slayer)
  • Added a 55 crafting and equip req check on slayer helm before attempting to create (Slayer)
  • Will no longer move mouse outside screen while 1t flicking (NMZ)
  • Will now validate against torn prayer scrolls price before trying to unlock preserve (All)
  • Will no longer attempt to sort while search is active (All)
  • Added a failsafe on random items being in inventory when trying to withdraw pots (NMZ)
  • Added another failsafe for armour (Waterfall)
  • Better handling of levers (Ernest the Chicken)
  • Improved wanderer picked up cat check (Icthlarin's Little Helper)
  • Fixed can reach issues with chores step (Tail of Two Cats)
V22.6
Changes / New
  • Will now sort bank for current used items (All)
  • Shuffle quests on start is now defaulted to true (AIO)
  • Added addy/mith crossbows for slayer ranged tasks (GSlayer)
  • Added min of 36 range to use range on tasks that require a 1-handed range weapon (GSlayer)
  • Thieving is now much less likely to roll if your goals include the Rogues Outfit (AIO)
  • Re-added drop items toggle to gathering (AIO)
  • Went back to old black jack resetting if you're not lagging (GThieving)
  • Will now walk to the bank instead of teleporting from inside the minigame (Wintertodt)
  • More randomly select escape route (Venenatis/Callisto/Vetion)
  • Will now leave dream to upgrade gear (NMZ)
  • When script is killed, login will be disabled permanently instead of temporarily (All)
  • Less lenient checks with cheap items when failing to buy items (All)
Fixed Bugs
  • Fixed default settings not working (Woodcutting/Fishing/Mining)
  • Fixed not eating on low level accs (Sand Crabs)
  • Fixed an issue of thinking it can't reach an object (GMahoganyHomes)
  • Fixed not being able to roll quests in F2P (AIO)
  • Will now leave NMZ when trying to bank while initing (All)
  • Will now always set left click npc back to force, unless you're thieving (All)
  • Will now suicide during anti-pk again (GPrayer)
  • Added a failsafe if the cutscene in Canifis didn't play (Wanted)
  • Fixed rare bug failing to load teleports from gui (All)
  • Fixed issue rarely failing to reset aggro (Sand crabs)
  • Fixed not leaving dream to refill gear (NMZ)
  • Fixed bankstanding when too poor to buy supplies (Birdhouses)
  • Fixed issue of not stepping under pkers in multi combat (Wildy)
  • Fixed issue of sometimes not enabling prayers during antipk (Wildy)
  • Fixed too many actions issue when 1tick flicking while alching with a blowpipe (Combat scripts)
  • Fixed wildy bosses not praying when looting while the boss is alive -- Deaths should be much lower now (Venenatis/Callisto/Vetion)
  • Rewrote how elemental kill tracking is handled due to some users having cache issues (?) (Kandarin Easy)
  • Fixed misc issues with wanted & slug menace
V22.51
Changes / New
  • Training with quests added to Agility (AIO / Agility) Guester is required.
Fixed Bugs
  • Fixed CD staying logged in
  • Fixed CD being used even when the value was 0
  • Fixed Black Demon fight. Jagex changed this to be instanced on Wednesday (Grand Tree)
V22.5
Changes / New
  • Added "human" behavior to daxe speccing (GWoodcutting)
  • Will now start chopping immediately after dropping with no delay (GWoodcutting)
  • Imrpoved combat logic to use the optimal next step tile. This should save 1-2 ticks each moon cycle (Moons of Peril)
  • Improved boots of brimstone weighting. Should no longer roll over dboots for melee tasks (All)
  • Improved human bank searching (All)
  • Improved pre-angler logic (All)
  • Removed quest cd options from quest panel (AIO)
  • Wanted has been added as a beta quest
  • The Slug Menace has been added as a beta quest
Fixed Bugs
  • Fixed using DAxe spec (GWoodcutting)
  • Fixed drakes task not recognizing the drakes monster to roll (GSlayer)
  • Fixed farming rarely not thinking it has to compost (GFarming)
  • Fixed agility/birdhouses using the wrong goal levels on new profiles (AIO)
  • Fixed slayer not hopping when a cannon was placed and no player was attacking mobs (GSlayer)
  • Fixed an issue where you could pickup snape grass without buying the waterbirth tele (AIO)
  • Fixed idling at quest journal (Giant Dwarf)
  • Fixed if you need to enter the house and banked your Dramen Staff (Lost City)
  • Will no longer get in a withdraw loop when creating recoils (Fremmy Trails)
  • Fixed chop dying tree tile (Varrock Easy)
  • Added another failsafe around killing eles step (Kandarin Easy)
V22.4
Changes / New
  • Will no longer force npc left click where available, and will instead hide attack options (GThieving)
  • Tweaked firemaking rolling making Todt more common (AIO)
  • Added "human" withdraw behavior to banking. This will only be active if you're not using menu manipulation, or if you're running AIO (All)
  • Added expert level (defaulted to disabled) to mahogany homes contracts (GMahoganyHomes)
Fixed Bugs
  • Updated dynamic food count checks based on stats and location distance to bank (GSlayer)
  • Updated dropping logic for locations that are near a bank (GSlayer)
  • Firemaking will no longer ignore drip settings (GFiremaking)
  • Fixed GAIO not recognizing agility target level (GAIO)
  • Fixed mind altar restock issue (GRuneCrafting)
  • Fixed blast furnace getting stuck thinking it was missing gear and not grabbing it (GBlastFurance)
  • Fixed not unequipping unlit lantern to relight it for harpies (GSlayer)
  • Fixed prayer training not taking burning amulet with (GPrayer)
  • Fixed slayer sometimes swapping between boost prayers (GSlayer)
  • Fixed mahogany homes getting stuck with an existing expert contract while trying to use teaks (GMahoganyHomes)
  • Updated Mage Arena finished conditions (GMageArena)
  • Slayer will purchase any missing items before checking for initial task (GSlayer)
V22.31
Changes / New
  • Make tick manipulation for double harvesting more consistent (GFarming)
Fixed Bugs
  • Fixed gearing (Sand Crabs)
  • Fixed dialogue check when re-getting sled if you've already gotten rid of your law tali from troll stronghold (Troll Romance)
V22.3
Changes / New
  • Added rune c'bow to slayer task rollable items when need 1 handed ranged weapon (GSlayer)
  • Updated Agility to try to focus lower healing foods (GAgility)
  • Updated Agility to work a little better with ironman accounts (GAgility)
  • Updated Slayer bank checks to be more precise at hosidius dogs location (GSlayer)
  • Added drakes (GSlayer)
Fixed Bugs
  • Fixed an error when trying to dynamically eat food with multiple names in bank (All)
  • Fixed issue of revs prioritizing bank node over get skull node (GRevs)
  • NMZ won't withdraw all gearsets anymore (GNMZ)
  • NMZ will disable ava's junk collection (GNMZ)
  • Fixed an issue where rogues might not deposit stamina potions after drinking (GRoguesDen)
  • Fixed farming getting stuck in an empty->fill loop if you had to empty your compost bucket (GFarming)
  • Fixed karambwan cooking making poison karams (GCooking)
  • Fixed birdhouse making thinking it needs to purchase more logs/clockwork when it doesn't (GBirdHouses)
  • Fixed servant's money bag check (GConstruction)
  • Fixed digsite requirement thinking you need a combat level of 1978 to run (Tea ID)
  • Fixed regular monkey bones check & added more failsafes (Awowogei)
V22.21
Fixed Bugs
  • Fixed get pouches using more expensive gear (GRuneCrafting)
  • Fixed issue with GUI regarding resources/locations (Fishing/Mining/Woodcutting AIO)
  • GSlayer should no longer loot barrels at iorwerth camp (GSlayer)
  • Fixed spam re-rolling quests if one errored out (AIO)
  • Fixed issue of RC not actually eating while in bank (GRuneCrafting)
  • Fixed a casting error for settings on teleports (All)
  • Fixed NMZ not charging items (GNMZ)
  • Added a failsafe if end of get items logic is reached (Goblin Diplomacy)
  • Fixed item ID requirements causing stalling (All)
  • Fixed some webnodes at top of altar (PIP)
  • Fixed pest control step (Western Easy)
  • Potential fix to Dessous tele loop (DT1)
  • Fixed cat failsafe (Itchlarin's Little Helper)
  • Added more logging and another failsafe for item gathering (Goblin Diplomacy)
  • Should now correct itself if you try to tele out on the candles (Vampyre Slayer)
  • Will now bring food for abyss step (Lunar Diplomacy)
  • Added another failsafe on death / arrow animation getting stuck in prison (MM1)
  • Will no longer check stone plaque if you've already used it (Shilo Village)
  • Will now re-get logs properly if you've somehow lost your flail (SOTF)
  • Will now pick up and use monkey corpse if you've already started tai bwo wanani (Awowogei)
  • Added a failsafe to give the demonic sigil to the golem (Shadow of the Storm)
  • Added a failsafe if you've already talked to Saro (The Giant Dwarf)
  • Fixed failsafe if you've already put Ana on the lift to go up (Tourist Trap)
  • Fixed spot where you can get stuck trying to reach an unreachable jump tile (Darkness of Hallowvale)
  • Added failsafe if stuck in dialogue when iding the chemical powder (Dig Site)
V22.2
Changes / New
  • Noob mode adjustments (AIO)
  • Added more human elements to RuneCrafting (GAIO)
  • Removed randomize button from antiban panel (All) Use default randomization slider as a replacement
  • Adjusted general settings tab size (GSandCrabs)
Fixed Bugs
  • Fixed issue of some scripts closing bank between actions (All)
  • Update Mage Arena 1/2 finished checks (GMageArena)
  • RuneCrafting will prioritize eating food before withdrawing ess to avoid withdraw deposit loops (GRuneCrafting)
  • GOTR will now honor the enabled setting in GAIO (GAIO)
  • Fixed GOTR using dyes on Felix (GGOTR)
  • Fixed issue of not depositing houses while making them, causing not enough inv space (GBirdhouses)
  • Processing scripts will now take what they have left if they don't have enough for a full inventory (Processing)
  • Fixed issue of slayer rolling a two handed weapon when it has a required shield item (GSlayer)
  • Fixed rare issue of account running back and forth between totems when a wave is coming (GTempoross)
  • Fixed book step if you rolled Royal Accord of Twill (Kourend Easy)
V22.12
Changes / New
  • Hotfix shrunk revs GUI
  • Hotfix shrunk FightCaves GUI
V22.11
Changes / New
  • Updated prayer default setting goal to 99 (Prayer)
  • Hotfix shrunk GUI size (Wildy)
Fixed Bugs
  • Fixed being unable to train prayer beyond 60 (AIO)
  • Hotfix fixed visual error with new settings loading old profiles (All)
V22.1
Changes / New
  • New GUI inputs
Fixed Bugs
  • Fixed issue with NMZ trying to bank for overloads when you can't drink them (NMZ)
V22.02
Fixed Bugs
  • Fixed issue with agility rooftops when not using menu manipulation (GAgility)
V22.01
Fixed Bugs
  • Canifis course hotfix (GAgility)
  • Fixed issue if you started GOTR without temple of the eye completed and guester enabled, it wouldn't do anything (GGOTR)
V22.0
Changes / New
  • Improved dialogue handling of scrolls while in combat (Shilo Village)
  • Will no longer spam the culino chest when buying milk (Mountain Dwarf)
Fixed Bugs
  • Fixed Slayer not using the ignore prayer gear setting for 1t flicking accs (GSlayer)
  • Fixed an error in GDT2 bosses gui causing some settings to not load correctly (GDT2 Bosses)
  • Fixed thiever getting stuck with only a few noted wines (GThiever)
  • Fixed an issue where script would try to open a bank too far away (All)
  • Fixed error creating guthix rest potions (GHerblore)
  • Added another failsafe with pet cat (Pirate pete)
  • Should now properly mult purchasing of supplies on cancellation
  • Fixed buying cup of tea (Digsite)
  • Will now disable offensives after fight (Troll Stronghold / Romance)
  • Fixed trying to make a ruby sickle if you've already created one (SOTF)
  • Will now run from the jungle demon if in melee range (MM1)
  • Added missing webnodes to fally castle (Knight's Sword)
  • Fixed failsafe purchasing of mith bar (In Aid)
  • Fixed dropping failsafe if bank or shop is open (Giant Dwarf)
V21.9
Changes / New
  • Added black mask (i) to gear (PVM)
  • Added script events setting to bank dumper (GBankDumper)
  • Added barbarian outpost agility course (GAgility)
Fixed Bugs
  • Fixed GOTR showing up in normal RC panel
  • Slayer won't buy black mask if you already have imubed (GSlayer)
  • Slayer will use imbued black mask to create slayer helm (GSlayer)
  • Fixed mouse being just outside of widget for creating rooms (GConstruction)
  • Fixed some issues of using bank chest instead of npcs (All)
  • Fixed an issue of settings loading an incorrect spell (PVM)
V21.8
Changes / New
  • Sand Crabs cpu efficiency updates (GSandCrabs)
  • Slayer weapon rolling logic updates (GSlayer)
  • Zombies will now force pray mage even when escaping pkers while in area (GZombies)
  • Moons bosses should find safe circles quicker (GMoonsOfPeril)
Fixed Bugs
  • Fixed delay on prayers in some scripts (PVM)
  • Sandcrabs aggro reset shouldn't fire off at bank (GSandCrabs)
  • Scripts should no longer stop from salve amulet being invalid if you can make more (PVM)
  • Thieving shouldn't try to run to a bank if it goes into combat on blackjacking (GThieving)
  • Fixed issue of buying many Drip items (All)
V21.72
Changes / New
  • Added f2p prayer training, loot and bury bones at char altar (GPrayer)
Fixed Bugs
  • RC won't try to add glory to its equipment if you're not members (GRuneCrafting)
  • Death hotfix (All)
V21.71
Fixed Bugs
  • Banking hotfix (All)
V21.7
Changes / New
  • Will now un-unlock lizardman (Slayer)
  • Added addy dragons (Slayer)
  • Added rune dragons (Slayer)
  • Added failsafe for tick manip (Mining)
Fixed Bugs
  • Added Brine rats (GSlayer)
  • Added extra sleep for after you cast telegrab on wines (Wine collector)
  • Fixed overwithdrawing bars when smithing something that doesn't need a full inv (GSmithing)
  • Drip made more ironman friendly (All)
  • Added ironman checks when choosing valid Thievable npcs (GThieving)
  • Better combat checks for farming (GFarming)
  • Don't spam brazier if pyromancer is dead (GWintertodt)
  • Fixed SandCrabs getting stuck at bank after break (GSandCrabs)
  • Updated some logic around handling afk breaks (All)
  • Fixed Slayer not setting autocast spell (GSlayer)
  • Fixed checking tome of fire/water (PVM)
  • Fixed banking at chest instead of benedict for rogues den cooking (GCooking)
  • Restock minimum of 5 birdhouses when needing to restock (GBirdhouse)
V21.61
Fixed Bugs
  • Zombies stopping after collecting from death too many times (GZombiePirates)
  • Better logic for combat reset during blackjacking (GThiever)
V21.6
Changes / New
  • Wear rogues outfit pieces (Thieving)
  • Scurrius disabled by default (AIO)
  • Scurrius runtime reduced (AIO)
  • Reduced chance to run Scurrius (AIO)
Fixed Bugs
  • Fixed FM thinking it can light a fire on a tile it can't reach (GFiremaking)
  • GOTR will deposit items if it doesn't have enough space to collect rewards (GOTR)
  • Fixed issue of Mahog standing in house not building (GMahoganyHomes)
  • Only check for bottomless bucket purchase during init and restock (GFarming)
  • Fixed casting error for world locations (All)
  • Ice gloves manager should grab runes before leaving to get gloves (GBlastFurnace)
  • Slayer will bring seal of passage for Suqah tasks (GSlayer)
  • Will no longer try to equip a chargeable item if it's trying to force a restock for chargeables (PVM)
  • NMZ can now handle attacking ranged bosses (GNMZ)
  • NMZ will successfully leave if it has to bank (GNMZ)
  • Fixed MA1 idle error in AIO (GAIO - MA1)
  • Slayer will use divine super combats if you have at least 60 hitpoints (GSlayer)
V21.4
Changes / New
  • Will now properly select combat style based on skill goals (Slayer / AIO)
  • Removed 35 cooking check (Tempoross) - Suggestion <@905466859460108330>
  • Will no longer bank for ring of recoil during the boss fight (MA2) - Suggestion <@131874225404379136>
  • Stop looting bones (ZombiePirates)
  • Stop boosting hp (Rogues den)
  • Improved gates area (Rogues den)
  • Support dyed raiments now (RC/GOTR)
Fixed Bugs
  • Fixed randomly leaving (Rogues den)
  • Fixed failing to solve gates (Rogues den)
  • Fixed a bug using noted compost (Farming)
  • Will now properly unnote jugs of wine if you have 2 or less noted wines (Thieving)
  • Will no longer stop script from xp loss when looting for 30+ minutes straight (ZombiePirates)
  • Fixed getting stuck at the bank (Sandcrabs & various others)
  • Actually fixed the compost in leprechaun issue (GFarming)
  • Updated bottomless compost logic (GFarming)
V21.3
Changes / New
  • Captcha will be handled faster now (Vardorvis)
  • Less extreme conditions to wait for boss reset (MA2)
  • Increased probability to complete firecape (AIO)
  • Farming will no longer login regularly when run directly or as the final task in AIO (Farming)
  • Will now deposit invy + equipment when starting to farm ironman ppots / restores
  • Added a delay on using the ferox pool when restoring
  • Will no longer restore at ferox in f2p
  • Will now bring and eat food (Dwarf Cannon)
  • Will now force bank at veast when banking for ess (PIP)
Fixed Bugs
  • Slowed down banking on blast furnace when mouse speed is too slow to prevent withdraw failures (BF)
  • Firecape will no longer leave in the middle of the cave (AIO)
  • Failsafe added in to prevent selling (or) items when item prices fail (All)
  • Added a failsafe if you try to tele while in pest control (All)
  • Improved ammo required check (GPestControl)
  • Fixed food loop (Colo)
  • Fixed Slayer not buying bug lantern for tasks (GSlayer)
  • Fixed BF getting stuck with a full inv of bars that aren't your current bar (GBlastFurnace)
  • Fixed NPE with some gathering scripts not finding a valid resource (Gathering)
  • Will no longer fill leprechaun with ultracompost when he is full (Farming)
  • Fixed AIO swapping
  • Fixed some inventory management (Taste of Hope)
  • Increased radius when giving pie (Knight's Sword)
  • Potential fix to dessous loop of spawning and leaving (DT)
  • Should no longer get stuck at thalzar chest if you have no teleports (DS1)
  • Fixed stuck tile (Underground Pass)
  • Should no longer hop from jungle demon if you've been killing it for a long time (MM1)
  • Should no longer hop from mom dagg if you've been killing it for a long time (MM1)
  • Better get monkey bones logic (MM1)
  • Added another dialogue failsafe for librarian (Giant Dwarf)
  • Added a failsafe on if you've been searching for Eyalt for a while (PerilousMoons)
V21.2
Changes / New
  • Added default randomization slider to anti ban settings -- See tooltip (<@128172598075981824> Suggestion) (All)
  • Will now leave dream for overloads (NMZ)
  • Will no longer bring pray pots if using absorptions and you have sufficient points (NMZ)
  • Will no longer teleport to bank to do a break (Thieving/Agility/Farming/Firemaking)
  • Added noob mode (AIO) Note: This setting will be enabled by default, it is in the anti-ban panel.
Fixed Bugs
  • Fixed mage arena causing pvm scripts to get stuck after completion (PVM)
  • Fixed issue of getting stuck in 'give gold' status for muling (All)
  • Fixed issue of not correcting bronze bars if 28 copper was in the pot (GBlastFurnace)

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