Release Notes

Every GScripts update.

V27.71
Changes / New
  • Improved supplies banking logic (GMahogany Homes / GAIO)
V27.7
Changes / New
  • Added vyres and elves (GThieving / GAIO)
  • Refactored thieving to new key / gui system. This will wipe your old settings. (GThieving / GAIO)
  • Refactored gotr to new key / gui system. This will wipe your old settings. (GGotr / GAIO)
  • Refactored rc to new key / gui system. This will wipe your old settings. (GRunecrafting / GAIO)
Fixed Bugs
  • Fixed NPE in general combat rolling (GeneralCombat)
  • Fixed not forcing a restock when you can't afford to charge items but are under sell threshold (All)
  • Buying misc teles will no longer buy teles you can't use (All)
  • Reduce how often cooking will change items after level ups (GCooking)
  • Getting contract from wedns update (Mahogany Homes)
  • Not properly buying a knife if you don't have one on IM mode (Wildy Medium)
  • Not eating until 4 hp on higher level accs (Black Knight)
  • Getting confused on if our current tile is a safespot or not (Fight Arena)
V27.63
Fixed Bugs
  • Shilo village stepping stones
V27.62
Fixed Bugs
  • Actually fix general combat failing to roll (GAIO)
V27.61
Changes / New
  • Added butterflies, moonlight & sunlight moths (GAIO Hunter)
  • Hunter creature / locations will now be sorted by type rather than alphabetical in GUI (GAIO Hunter)
  • Added another slice of ham as a beta quest
Fixed Bugs
  • D2h rolling in F2P (All)
  • General combat failing to roll (GAIO)
V27.6
Changes / New
  • Added razor backed kebbits (Hunter AIO)
  • SandCrabs will now prioritize defensive range/mage if the only melee stat left is defence (GSandCrabs)
  • MageArena2 will hop if there are other players there in combat with your target boss (GMageArena)
Fixed Bugs
  • Fix savannah hunter mobs missing children of the sun req (Hunter AIO)
  • Fixed RC not selling used up glories (GRuneCrafting)
  • Fixed report player getting stuck if you're in a dialogue (GWildy)
  • Fixed some scripts getting stuck in bank when poisoned (All)
  • Fixed NPE in general combat while rolling monster (GAIO GeneralCombat)
  • Fixed NPE in resource gathering when it fails to roll a tool (Wc/Mining/Fishing)
  • Fixed herblore only withdrawing 14 super combat potions when making divines (GHerblore)
  • Fixed issue around default bars when smelting bars (GSmithing)
  • Fixed issue of ma1 cape collect hanging up after first cape (GMageArena)
  • Updates on logic around waiting with MA capes (GMageArena)
  • Fixed LMS not bonding correctly (GLMS)
V27.5
Changes / New
  • Added hunter falconry to hunter (GAIO)
  • Added grey & red chins to hunter (GAIO)
  • You can now adjust mobs / locations used for hunter (GAIO)
  • Added hunter pitfall support (GAIO)
  • Tutorial Island appearance can now set to any of the 3 gender options, randomized per account (GTutorialIsland)
  • Added divine super combat to herblore (GHerblore)
  • Added settings for absorb/ovl potion counts (GNMZ)
  • Added hunter deadfall support (GAIO)
Fixed Bugs
  • Fixed tutorial island appearance setting (GTutorialIsland)
  • Fixed settings loading when loading the initial previously-loaded settings file on start (All)
  • Fixed issue of tormented demons not selling all loots (GTormentedDemons)
  • Fixed NMZ showing melee spec weapons for range spec weapon options (GNMZ)
  • Fixed withdrawing coins for libation (GPrayer)
  • Failsafes to prevent accounts buying pray unlock scrolls when they already have it unlocked (PVM)
  • Updated NMZ upgrade checks (GNMZ)
  • Updated dynamic ovl/absorb potion count logic (GNMZ)
  • Trying to hunt jerboas without eagles peak done (GAIO)
V27.4
Changes / New
  • Added amulet of rancour, aranea boots, and Noxious Halberd (All)
  • Added real hunter (GAIO)
Fixed Bugs
  • Forcing mule for chargeable restocks should work again (All)
  • Fixed processing restock for runtime estimates (GAIO)
  • Fixed issue when starting NMZ in a f2p world (GNMZ)
  • Tormented demon death should use guthix tele instead of games neck (GTormentedDemons)
  • Fixed fishing re-purchasing tools (GFishing)
V27.25
Fixed Bugs
  • Unfuck (Tree Gnome Village)
V27.24
Changes / New
  • Added recommended requirements (Wildy Medium)
  • Tweaked yama fight (Kingdom Divided)
Fixed Bugs
  • Black mask missing 20 strength req (All)
  • Sleeping giants ironman missing 15 wc req
  • Spamming empty box for cog (Ele WS 2)
  • Not regrabbing skull if stopped right before quest end (Restless Ghost)
  • Better fight ghasts logic (Nature Spirit)
  • Food management (Awowogei)
  • Withdrawing food too fast (Desert Treasure)
  • Stepping stones to shilo village
V27.23
Changes / New
  • Ban webhook notifications will now include whether the account is still showing on the highscores or not (All)
  • Garden of Death showing up as at first light
V27.22
Fixed Bugs
  • Not showing gear in GUI (All)
V27.21
Changes / New
  • Removed beta tag from general combat (AIO)
Fixed Bugs
  • Safespotting issues for various monsters (Slayer / General Combat AIO)
  • Pathing issues on ruined varrock map (LMS)
  • NPE when checking if we need avas (PVM)
  • Restoring prayer at altar while also not deactivating prayers (Scurrius)
  • You can now force a monster in general combat even if you don't meet our recommended combat reqs (GAIO General Combat)
  • Randomly swapping skill group for prays (GRevs)
  • Getting stuck in bank if you're an ironman, rolled a monster that reqs food, and don't have enough food (GAIO General Combat)
  • Depositing calcified moth & re-withdrawing (Libation Bowl GPrayer)
  • Attempting to swap varrock teleport location while in F2P (All)
  • Setting goal to 0 not working properly (AIO)
  • Disabling a patch type permanently removing it from the GUI (GFarming / AIO)
  • Ignoring secondary combat potion (GTDs)
  • Not ignoring tinderbox if you have a bruma torch (GWintertodt)
  • Added underwater failsafe for teleports (All)
V27.2
Changes / New
  • Improved food to cook rolling for ironmen (GCooking)
  • Added wines as a training method (GCooking)
  • Dynamic will now roll based off acc's personal preference (GCooking)
  • Removed sote from beta
  • Added da funny frog quest as a beta quest.
  • Added At First Light as a beta quest.
  • Added Garden of Death as a beta quest.
  • Added Elemental Workshop 2 as a beta quest.
  • Added Devious Minds as a beta quest.
Fixed Bugs
  • Ironman looting failsafe (All)
V27.15
Changes / New
  • Will now wait near NPC spawn if using melee (Revs)
  • Enlightened Journey has been added as a beta quest
V27.14
Changes / New
  • Re-added in pker reporting (Wildy)
  • Eyes of Glouphrie has been released as a beta quest
Fixed Bugs
  • Mage arena force executing as an add-on (All)
V27.13
Changes / New
  • Will now deposit inventory if full and you're killing a monster that you don't use food for (AIO General Combat)
  • Display world along with ping in debug paint (All)
  • Will now prioritize prayer gear instead of rag hides if you have less than 40 defence or ranged (Slayer / General Combat)
Fixed Bugs
  • Replaced dogs in Hosidius with dogs in McGrubbor's woods (Slayer)
  • Drinking staminas during combat (Slayer / General Combat AIO)
  • Not only considering food owned as an ironman (Sand Crabs / Slayer / General Combat AIO)
  • Addons start / stopping execution (All)
  • Looping sun-kissed bones (GPrayer Libation Altar)
  • Failsafe on dropping / destroying orbs of light (All)
  • Trying to note wines when guy is out of distance (GThieving Blackjack)
  • Using prot melee when using absorb pots (NMZ)
V27.12
Fixed Bugs
  • Unbrok (Fremmy Trails)
V27.11
Changes / New
  • Farming should be more ironman friendly in regards to ultracompost (GFarming)
  • Will now pre-hover rev spawns when using mouse (Revs)
Fixed Bugs
  • Phosani boat unlock should no longer stop script if you don't have enough coins and have muling enabled (GPhosani/NM)
  • Added a failsafe for ironman looting (All)
  • Missing library dialogue option (AIO)
  • Not digging exact dig tile (Sote)
  • Not properly asking Bax about Ithell / Mei (Sote)
  • Getting stuck on sigmund trial (Fremmy Trails)
V27.1
Changes / New
  • Disabling 1t flick on fight caves will now also impact lazy protect prayer timing with menu manipulation enabled (GFightCaves)
  • Added random target level offset to construction frame (GConstruction)
  • Slayer should now enable protect from missiles when walking to bank from trolls (GSlayer)
  • Removed AKD and Wanted from beta
Fixed Bugs
  • Fixed rare issue of muling repeatedly hopping back and forth when trying to give gold to mule (All)
  • Updated logic on how many items to keep when possible loot is also used in your supplies (All)
  • Fixed issue with repairing untradeables (All)
  • Fixed rare issue of muling getting stuck thinking it's hovering coins to add to trade when it isn't (All)
  • Fixed appearance setting for tut island (GTutorialIsland)
  • Not properly resetting quest state on swap (AIO)
  • Safespotting too far from the mob (AIO Gen Combat / Slayer)
  • Trying to bank at lletya when it's under siege (Sote / All)
  • Spam repairing mourner gear (Sote)
  • Missing dialogue failsafe (death plateau)
  • Removed same tile failsafe (Knight's Training Grounds)
  • Required food count changing after withdrawing gorilla bones (Awowogei)
  • Properly leave the dining room if you don't have a teleport on you (RFD Mountain Dwarf)
  • Backdoor webnode leading to ikov dungeon (Temple of Ikov)
  • Failsafe for bad webnode to get to king arthur under the black knight fort (King's Ransom)
  • Not getting the damp key from kaht before trying to start the fight with xamphur (AKD)
  • Getting stuck buying ammo (All)
  • Issues bringing ammo if it differed from your global ammo count (All)
V27.04
Fixed Bugs
  • Fixed bug with tempoross not starting game correctly (GTempoross)
  • Fixed issue of getting stuck on arcane book of knowldge when banking (All)
  • Trying to bank at lletya when it's under siege (Sote / All)
V27.03
Changes / New
  • Will now only dynamically roll fire spells (PNM / NM)
  • If bringing divine potions, slayer will bring more food (GSlayer)
  • Increased base minimum food for skeletal wyverns (GSlayer/GeneralCombat)
  • Will now use brews / restores / menaphite remedies method as ironman if you own enough of all of them (SOTF)
  • Changed "charge staff" ironman requirement to "powered staff" (SOTE)
  • Will now purchase the team cape directly from the seller instead of the GE (Wildy Easy)
Fixed Bugs
  • Fixed issues with looting at scurrius when you give a minimum loot value (GScurrius)
  • Fixed issue of getting stuck in bank thinking it has to disable looting bag warnings (GWildy)
  • Fixed arc library getting stuck going between book orderers (GArcLibrary)
  • Fixed libation withdrawing items in a bad order, causing it to loop (GPrayer)
  • Fixed creating slayer helm when using black mask (i) (GSlayer)
  • Fixed issue of trying to buy goblin paint gun when it can't afford it (All)
  • Updated a receive gp check from mule (All)
  • Added support for frozen/trailblazer pools (All)
  • Fixed NPE in blue moon fight around spec weapons (GMoonsOfPeril)
  • Fixed errors when loading LMS reward settings (GLMS)
  • Fixed slayer/general combat not looting if you had a defined minimum loot value (GSlayer/General Combat)
  • Karams not being prioritized over worse foods
V27.02
Changes / New
  • Added spell teleport support if you can't use tabs (GFarming)
  • As an add-on, mage arena should now go get more capes when it runs out (GMageArena1/2)
Fixed Bugs
  • Fixed some issues around mage cape collections (GMageArena1/2)
  • Reduced fred's talk radius (Sheep Shearer)
  • Shoe step (Fremmy Easy)
  • Failsafe to puzzle (Nature Spirit)
  • Trying to destroy creature of fenk decapitated head
  • Food count causing inventory loop when trying to get bones (RFD Awowogei)
  • Trying to buy swamp paste from razmire without having him fully cured (In aid of the myreque)
  • Pathing to mine (Haunted Mine)
V27.01
Fixed Bugs
  • Added missing aubury data for purchasing runes (All)
  • Fixed casting issues (All)
V27.00

Too big for bot

Changes / New
  • Will now buy arc library teleport tabs (Arc Library AIO)
  • Added food count setting to wintertodt (GWintertodt)
  • Will no longer use brews during totem phase if you have food on you and you're using a non-charge staff (PNM / NM)
  • Added soft hp req (Scorpion Catcher & Below Ice Mountain)
  • Will now pray if npc is aggro (Scorpion Catcher)
Fixed Bugs
  • No longer take micro breaks during boss fights (PVM)
  • Fixed issue of clan leader getting stuck in a hop loop hopping to its own worlds (Wildy)
  • Fixed some other issues of clan leader names possibly not being recognized correctly when you're the leader (Wildy/NM)
  • Issues with NPC webnodes executing too fast after dialogue end causing a loop (All)
  • Fixed issue of sometimes not clearing unbankables when starting a new task (GAIO)
  • Added a failsafe if entities are just barely out of render range and you're using mouse (All)
  • Fixed a banking loop when you had a degraded pouch in RC (GRuneCrafting)
  • Fixed issue of trying to initialize at motherlode when you don't have a pick and can't reach it (GMotherlode)
  • Fixed min/max runtimes for some combat tasks (GAIO)
  • Fixed issue with tick manipulation when running motherlode (GMotherlode)
  • Not bringing rose tinted lenses when talking to betty on restart (Hand in the Sand)
  • Not bringing enough coins to tan the suqah hide (Lunar Diplomacy)
  • Looping at tenzing if you already somehow owned spiked boots (Death Plat)
  • Creating dyes on IM mode (Goblin Diplomacy)
  • Hopping to a F2P world when looking for bob (Tail of Two Cats)
  • Not using bone key on door properly with mouse (Shilo Village)
  • Not re-equipping gear taken off for jewell teles for Champion fight (Beneath Cursed Sands)
  • NPE during fight (Misthalin Mystery)
  • Gungjorn talk loop (Horror from the deep)
  • Withdraw loop (PIP)
  • Better kill imps for beads logic (Imp Catcher)
  • Now properly shows hidden req of 30k coins (Ghosts Ahoy)
  • Afking in safespot when killing mobs (Fight Arena)

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